Sunday, 15 January 2012

Monster Republic concepts

Since I finally got my computer back, I can start to polish off the concept sketches for Monster Republic. The refining of those sketches is a necessary step to transform rough ideas into finished illustrations.


The image above shows the result of playing around with different possibilities to render an artificial head/skull and how it would fit beneath the (synthetic?) skin. The first image, the sideway rendition, is a concept of a bionic skull which also incorporates features that would not be normally part of a skull, such as the muscles and the tendons of the neck (hydraulics and cables), artificial gums (polycarbonate perspex), optical sensors and the hearing apparatus (in the form of micro cameras and mic receivers). The rendition from the front instead is simple variation on the previous image where I decided to change things a little bit, although I still incorporated an eye for pure graphic purposes (it looked empty without). A particular I had to keep in mind was to maintain the skull expression-less, which per se wasn't a big challenge, but somehow I had to fight the temptation of making it look 'evil'... I guess the influence of 'The Terminator' is a difficult one to ignore when drawing up artificial skulls, but I still managed to get the desired result.

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